Jacob+Beach

Multimedia artist and animators

Bureau of Labor Statistics, U.S. Department of Labor, Occupational Outlook Handbook, 2012-13 Edition, Multimedia Artists and Animators, on the Internet at @http://www.bls.gov/ooh/arts-and-design/multimedia-artists-and-animators.htm (visited September 06, 2012).


 * 1) 2010 median pay 58,510 per year
 * 2) 2010 median pay 28.13 per hour
 * 3) Entry level education Bachelors degree
 * 4) Need 0 work experience in related occupation
 * 5) Moderate-term on the job training
 * 6) Numbers of jobs, 2010: 66,500
 * 7) job outlook 2010-20: 8%
 * 8) Employment Change 2010-20: 5,500
 * 9) Create graphics and animation using computer programs and illustration
 * 10) Work with a team of animators and artists to create a movie, game, or visual effect
 * 11) Research upcoming projects to help create a realistic design or animation
 * 12) Develop storyboards that map out key scenes in the animation
 * 13) Edit animation and effects based on feedback from directors, head animators, game designers, or clients
 * 14) Meet with clients, head animators, games designers, and directors to review deadlines and development timelines
 * 15) Multimedia artists and animators often work long hours
 * 16) it is not unusual for them to work 50-hour weeks.
 * 17) When deadlines are approaching, they may work nights and weekends.
 * 18) Multimedia artists and animators held 66,500 jobs in 2010.
 * 19) In 2010, 59 percent of workers were self-employed.
 * 20) They often work from home.
 * 21) Some work for motion picture or video game studios.
 * 22) They frequently work in offices.
 * 23) bachelor’s degree in computer graphics
 * 24) Artistic talent.
 * 25) Animators and artists should have artistic ability and a good understanding of color, texture, and light.
 * 26) They may be able to compensate for a lack of artistic ability with better technical skills.
 * 27) Computer skills.
 * 28) Many multimedia artists and animators do most of their work using computer programs or writing programming code.
 * 29) Those with artistic talent may be able to find work without strong computer skills.
 * 30) Creativity.
 * 31) Artists and animators must be able to think creatively to develop original ideas and make their ideas come to life.
 * 32) People skills.
 * 33) Multimedia artists and animators need to work as part of a team and respond well to criticism and feedback.
 * 34) Physical stamina.
 * 35) The hours required by most studio and game design companies are long, particularly when there are tight deadlines.
 * 36) Artists and animators need to be able to keep up with the long hours and challenging work.
 * 37) The median annual wage of multimedia artists and animators was $58,510 in May 2010.
 * 38) The median wage is the wage at which half the workers in an occupation earned more than that amount and half earned less.
 * 39) The lowest 10 percent earned less than $33,840, and the top 10 percent earned more than $99,830.
 * 40) Expected growth will be due to increased demand for animation and visual effects in video games, movies, and television.
 * 41) It will be slowed by companies hiring animators who work oversees.
 * 42) Consumers will continue to demand more realistic video games, movie and television special effects, and three-dimensional movies.
 * 43) Video game studios will require additional multimedia artists and animators to meet this increased demand.
 * 44) An increased demand for computer graphics for mobile devices, such as smart phones, will lead to more job opportunities.
 * 45) Multimedia artists will be needed to create animation for games and applications for mobile devices.
 * 46) Growth will likely be limited because some animation work is being sent to other countries.
 * 47) Studios can often save money on animation by using lower-paid workers outside of the United States.
 * 48) Bachelor’s degree programs in art include courses in painting, drawing, and sculpture.
 * 49) Degrees in animation often require classes in drawing, animation, and film.
 * 50) Some schools have specialized degrees in topics such as interactive media or game design.
 * 51) Multimedia artists and animators often work in a specific medium.
 * 52) Some focus on creating animated movies or video games.
 * 53) Others create visual effects for movies and television shows.
 * 54) Visual effects, also called computer generated images or CGI, include creating animation from images of actors performing or designing scenery or backgrounds for locations.
 * 55) Artists and animators can further specialize within these fields.
 * 56) Within animated movies and video games, artists often specialize in characters or scenery and background design.
 * 57) Video game artists may focus on level design: creating the look, feel, and layout for the levels of a video game.
 * 58) Animators work in teams to develop a movie, visual effect, or electronic game.
 * 59) Each animator works on a portion of the project, and then they put the pieces together to create one cohesive animation.
 * 60) Some multimedia artists and animators create their work primarily using computer software or by writing their own computer code.
 * 61) Many animation companies have their own computer animation software that artists must learn to use.
 * 62) Other artists and animators prefer to work by drawing and painting by hand and then translating that work into computer programs.
 * 63) Some multimedia artists use storyboards, which look like a comic strip, to help visualize the final product during the design process.
 * 64) Multimedia artists and animators often work in a specific medium.
 * 65) Some focus on creating animated movies or video games.
 * 66) Others create visual effects for movies and television shows.
 * 67) Each animator works on a portion of the project.
 * 68) put the pieces together to create one cohesive animation.
 * 69) Some multimedia artists and animators create their work
 * 70) primarily using computer software or by writing their own computer code.
 * 71) Many animation companies have their own computer animation software that artists must learn to use.
 * 72) Other artists and animators prefer to work by drawing and painting by hand
 * 73) then translating that work into computer programs.
 * 74) Some multimedia artists use storyboards.
 * 75) which look like a comic strip, to help visualize the final product during the design process.